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#!/usr/bin/env python3
# -*- encoding: utf-8 -*-
'''
@File : genshin.py
@Time : 2020/11/07 22:34:58
@Author : Kyomotoi
@Contact : [email protected]
@Github : https://github.com/Kyomotoi
@License : Copyright © 2018-2020 Kyomotoi, All Rights Reserved.
@Docs : Fork from https://github.com/Womsxd/YuanShen_User_Info
'''
__author__ = 'kyomotoi'
import json
import time
import string
import random
import hashlib
import requests
def md5(text: str) -> str:
"""text 转 md5"""
md5 = hashlib.md5()
md5.update(text.encode())
return md5.hexdigest()
def DSGet() -> str:
mhyVersion = "2.1.0"
n = md5(mhyVersion)
i = str(int(time.time()))
r = ''.join(random.sample(string.ascii_lowercase + string.digits, 6))
c = md5("salt=" + n + "&t=" + i + "&r=" + r)
return i + "," + r + "," + c
def GetInfo(uid: str) -> str:
"""请求API"""
req = requests.get(
url=
f"https://api-takumi.mihoyo.com/game_record/genshin/api/index?server=cn_gf01&role_id={uid}",
headers={
'Accept': 'application/json, text/plain, */*',
'DS': DSGet(),
'Origin': 'https://webstatic.mihoyo.com',
'x-rpc-app_version': '2.1.0',
'User-Agent':
'Mozilla/5.0 (Linux; Android 9; Unspecified Device) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/39.0.0.0 Mobile Safari/537.36 miHoYoBBS/2.2.0',
'x-rpc-client_type': '4',
'Referer':
'https://webstatic.mihoyo.com/app/community-game-records/index.html?v=6',
'Accept-Encoding': 'gzip, deflate',
'Accept-Language': 'zh-CN,en-US;q=0.8',
'X-Requested-With': 'com.mihoyo.hyperion'
})
return req.text
def JsonAnalysis(JsonText) -> str:
"""解析数据"""
data = json.loads(JsonText)
Character_Info = "Roles:\n"
Character_List = []
Character_List = data["data"]["avatars"]
for i in Character_List:
if (i["element"] == "None"):
Character_Type = "无属性"
elif (i["element"] == "Anemo"):
Character_Type = "风属性"
elif (i["element"] == "Pyro"):
Character_Type = "火属性"
elif (i["element"] == "Geo"):
Character_Type = "岩属性"
elif (i["element"] == "Electro"):
Character_Type = "雷属性"
elif (i["element"] == "Cryo"):
Character_Type = "冰属性"
elif (i["element"] == "Hydro"):
Character_Type = "水属性"
else:
Character_Type = "草属性"
if (i["name"] == "旅行者"):
if (i["image"].find("UI_AvatarIcon_PlayerGirl") != -1):
TempText = f'* {i["name"]}:\n'
TempText += f' - [萤——妹妹] {i["level"]}级 {Character_Type}\n'
elif (i["image"].find("UI_AvatarIcon_PlayerBoy") != -1):
TempText = f'* {i["name"]}:\n'
TempText += f' - [空——哥哥] {i["level"]}级 {Character_Type}\n'
else:
TempText = f'* {i["name"]}:\n'
TempText += f' - [性别判断失败] {i["level"]}级 {Character_Type}\n'
else:
TempText = f'* {i["name"]} {i["rarity"]}★角色:\n'
TempText += f' - {i["level"]}级 好感度({i["fetter"]})级 {Character_Type}\n'
Character_Info = Character_Info + TempText
a1 = data["data"]["stats"]["spiral_abyss"]
Account_Info = 'Account Info:\n'
Account_Info += f'- 活跃天数:{data["data"]["stats"]["active_day_number"]} 天\n'
Account_Info += f'- 达成成就:{data["data"]["stats"]["achievement_number"]} 个\n'
Account_Info += f'- 获得角色:{data["data"]["stats"]["avatar_number"]}个\n'
Account_Info += f'- 深渊螺旋:{"没打" if (data["data"]["stats"]["spiral_abyss"] == "-") else f"打到了{a1}"}\n'
Account_Info += f'* 收集:\n'
Account_Info += f' - 风神瞳{data["data"]["stats"]["anemoculus_number"]}个 岩神瞳{data["data"]["stats"]["geoculus_number"]}个\n'
Account_Info += f'* 解锁:\n'
Account_Info += f' - 传送点{data["data"]["stats"]["way_point_number"]}个 秘境{data["data"]["stats"]["domain_number"]}个\n'
Account_Info += f'* 共开启宝箱:\n'
Account_Info += f' - 普通:{data["data"]["stats"]["common_chest_number"]}个 精致:{data["data"]["stats"]["exquisite_chest_number"]}个\n'
Account_Info += f' - 珍贵:{data["data"]["stats"]["luxurious_chest_number"]}个 华丽:{data["data"]["stats"]["precious_chest_number"]}个'
return Character_Info + "\r\n" + Account_Info
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