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struct buf {
int flags;
uint dev;
uint blockno;
struct sleeplock lock;
uint refcnt;
struct buf *prev; // LRU cache list
struct buf *next;
struct buf *qnext; // disk queue
uchar data[BSIZE];
};
#define B_VALID 0x2 // buffer has been read from disk
#define B_DIRTY 0x4 // buffer needs to be written to disk
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