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author | Frans Kaashoek <[email protected]> | 2019-07-02 09:14:47 -0400 |
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committer | Frans Kaashoek <[email protected]> | 2019-07-02 09:14:47 -0400 |
commit | 67702cf706bce7adef472f0caa48d81ddfaeb33a (patch) | |
tree | fd61e4036c4f5ec0944c987a7dffc9c04422d8c6 /kernel/proc.c | |
parent | 535ac52efadc5c5cdb0483ad55c306cfaff71d50 (diff) | |
download | xv6-labs-67702cf706bce7adef472f0caa48d81ddfaeb33a.tar.gz xv6-labs-67702cf706bce7adef472f0caa48d81ddfaeb33a.tar.bz2 xv6-labs-67702cf706bce7adef472f0caa48d81ddfaeb33a.zip |
Checkpoint switching to per-process locks, in attempt clarify xv6's
locking plan, which is a difficult to understand because ptable lock
protects many invariants. This implementation has a bug: once in a
while xv6 unlocks a proc lock that is locked by another core.
Diffstat (limited to 'kernel/proc.c')
-rw-r--r-- | kernel/proc.c | 182 |
1 files changed, 113 insertions, 69 deletions
diff --git a/kernel/proc.c b/kernel/proc.c index 4ae34c8..ae35105 100644 --- a/kernel/proc.c +++ b/kernel/proc.c @@ -2,8 +2,8 @@ #include "param.h" #include "memlayout.h" #include "riscv.h" -#include "proc.h" #include "spinlock.h" +#include "proc.h" #include "defs.h" struct { @@ -21,7 +21,7 @@ extern void forkret(void); // for returning out of the kernel extern void sysexit(void); -static void wakeup1(void *chan); +static void wakeup1(struct proc *chan); extern char trampout[]; // trampoline.S @@ -80,11 +80,13 @@ allocproc(void) return 0; found: + initlock(&p->lock, "proc"); + acquire(&p->lock); + release(&ptable.lock); + p->state = EMBRYO; p->pid = nextpid++; - release(&ptable.lock); - // Allocate a page for the kernel stack. if((p->kstack = kalloc()) == 0){ p->state = UNUSED; @@ -177,15 +179,9 @@ userinit(void) safestrcpy(p->name, "initcode", sizeof(p->name)); p->cwd = namei("/"); - // this assignment to p->state lets other cores - // run this process. the acquire forces the above - // writes to be visible, and the lock is also needed - // because the assignment might not be atomic. - acquire(&ptable.lock); - p->state = RUNNABLE; - release(&ptable.lock); + release(&p->lock); } // Grow current process's memory by n bytes. @@ -196,15 +192,22 @@ growproc(int n) uint sz; struct proc *p = myproc(); + acquire(&p->lock); + sz = p->sz; if(n > 0){ - if((sz = uvmalloc(p->pagetable, sz, sz + n)) == 0) + if((sz = uvmalloc(p->pagetable, sz, sz + n)) == 0) { + release(&p->lock); return -1; + } } else if(n < 0){ - if((sz = uvmdealloc(p->pagetable, sz, sz + n)) == 0) + if((sz = uvmdealloc(p->pagetable, sz, sz + n)) == 0) { + release(&p->lock); return -1; + } } p->sz = sz; + release(&p->lock); return 0; } @@ -244,11 +247,9 @@ fork(void) pid = np->pid; - acquire(&ptable.lock); - np->state = RUNNABLE; - release(&ptable.lock); + release(&np->lock); return pid; } @@ -260,43 +261,63 @@ void exit(void) { struct proc *p = myproc(); - struct proc *pp; int fd; if(p == initproc) panic("init exiting"); + acquire(&p->lock); + // Close all open files. for(fd = 0; fd < NOFILE; fd++){ if(p->ofile[fd]){ - fileclose(p->ofile[fd]); + struct file *f = p->ofile[fd]; + release(&p->lock); + + fileclose(f); + + acquire(&p->lock); p->ofile[fd] = 0; } } + struct inode *cwd = p->cwd; + release(&p->lock); + begin_op(); - iput(p->cwd); + iput(cwd); end_op(); + + acquire(&p->lock); p->cwd = 0; - acquire(&ptable.lock); + // Jump into the scheduler, never to return. + p->state = ZOMBIE; + sched(); + panic("zombie exit"); +} + +void tellparent(struct proc *p, struct proc *parent) { + struct proc *pp; + acquire(&parent->lock); + // Parent might be sleeping in wait(). - wakeup1(p->parent); + wakeup1(parent); // Pass abandoned children to init. for(pp = ptable.proc; pp < &ptable.proc[NPROC]; pp++){ if(pp->parent == p){ pp->parent = initproc; - if(pp->state == ZOMBIE) - wakeup1(initproc); + if(pp->state == ZOMBIE) { + acquire(&initproc->lock); + wakeup1(initproc); + acquire(&initproc->lock); + } } } - // Jump into the scheduler, never to return. - p->state = ZOMBIE; - sched(); - panic("zombie exit"); + release(&parent->lock); } // Wait for a child process to exit and return its pid. @@ -307,14 +328,17 @@ wait(void) struct proc *np; int havekids, pid; struct proc *p = myproc(); + + // should p lock! - acquire(&ptable.lock); + acquire(&p->lock); for(;;){ // Scan through table looking for exited children. havekids = 0; for(np = ptable.proc; np < &ptable.proc[NPROC]; np++){ if(np->parent != p) continue; + acquire(&np->lock); havekids = 1; if(np->state == ZOMBIE){ // Found one. @@ -330,19 +354,21 @@ wait(void) np->name[0] = 0; np->killed = 0; np->state = UNUSED; - release(&ptable.lock); + release(&np->lock); + release(&p->lock); return pid; } + release(&np->lock); } // No point waiting if we don't have any children. if(!havekids || p->killed){ - release(&ptable.lock); + release(&p->lock); return -1; } - - // Wait for children to exit. (See wakeup1 call in proc_exit.) - sleep(p, &ptable.lock); //DOC: wait-sleep + + // Wait for children to exit. (See wakeup1 call in tellparent.) + sleep(p, &p->lock); //DOC: wait-sleep } } @@ -366,13 +392,16 @@ scheduler(void) intr_on(); // Loop over process table looking for process to run. - acquire(&ptable.lock); - for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){ - if(p->state != RUNNABLE) + for(p = ptable.proc; p < &ptable.proc[NPROC]; p++) { + acquire(&p->lock); + + if(p->state != RUNNABLE) { + release(&p->lock); continue; + } // Switch to chosen process. It is the process's job - // to release ptable.lock and then reacquire it + // to release its lock and then reacquire it // before jumping back to us. c->proc = p; p->state = RUNNING; @@ -382,12 +411,17 @@ scheduler(void) // Process is done running for now. // It should have changed its p->state before coming back. c->proc = 0; + release(&p->lock); + + if(p->state == ZOMBIE) { + tellparent(p, p->parent); + } + } - release(&ptable.lock); } } -// Enter scheduler. Must hold only ptable.lock +// Enter scheduler. Must hold only p->lock // and have changed proc->state. Saves and restores // intena because intena is a property of this // kernel thread, not this CPU. It should @@ -400,8 +434,8 @@ sched(void) int intena; struct proc *p = myproc(); - if(!holding(&ptable.lock)) - panic("sched ptable.lock"); + if(!holding(&p->lock)) + panic("sched p->lock"); if(mycpu()->noff != 1) panic("sched locks"); if(p->state == RUNNING) @@ -418,10 +452,10 @@ sched(void) void yield(void) { - acquire(&ptable.lock); //DOC: yieldlock + acquire(&myproc()->lock); //DOC: yieldlock myproc()->state = RUNNABLE; sched(); - release(&ptable.lock); + release(&myproc()->lock); } // A fork child's very first scheduling by scheduler() @@ -431,8 +465,8 @@ forkret(void) { static int first = 1; - // Still holding ptable.lock from scheduler. - release(&ptable.lock); + // Still holding p->lock from scheduler. + release(&myproc()->lock); if (first) { // Some initialization functions must be run in the context @@ -451,60 +485,69 @@ forkret(void) void sleep(void *chan, struct spinlock *lk) { - struct proc *p = myproc(); - - if(p == 0) + if(myproc() == 0) panic("sleep"); if(lk == 0) panic("sleep without lk"); - // Must acquire ptable.lock in order to + // Must acquire p->lock in order to // change p->state and then call sched. - // Once we hold ptable.lock, we can be + // Once we hold p->lock, we can be // guaranteed that we won't miss any wakeup - // (wakeup runs with ptable.lock locked), + // (wakeup runs with p->lock locked), // so it's okay to release lk. - if(lk != &ptable.lock){ //DOC: sleeplock0 - acquire(&ptable.lock); //DOC: sleeplock1 + if(lk != &myproc()->lock){ //DOC: sleeplock0 + acquire(&myproc()->lock); //DOC: sleeplock1 release(lk); } // Go to sleep. - p->chan = chan; - p->state = SLEEPING; + myproc()->chan = chan; + myproc()->state = SLEEPING; sched(); // Tidy up. - p->chan = 0; + myproc()->chan = 0; // Reacquire original lock. - if(lk != &ptable.lock){ //DOC: sleeplock2 - release(&ptable.lock); + if(lk != &myproc()->lock){ //DOC: sleeplock2 + release(&myproc()->lock); acquire(lk); } } //PAGEBREAK! -// Wake up all processes sleeping on chan. -// The ptable lock must be held. +// Wake up all processes sleeping on chan, +// where chan is a proc. static void -wakeup1(void *chan) +wakeup1(struct proc *chan) { struct proc *p; for(p = ptable.proc; p < &ptable.proc[NPROC]; p++) - if(p->state == SLEEPING && p->chan == chan) + if(p == chan && p->state == SLEEPING && p->chan == chan) { + if(p->state != SLEEPING || p->chan != chan) + panic("wakeup1"); p->state = RUNNABLE; + } } -// Wake up all processes sleeping on chan. +// Wake up all processes sleeping on chan. Never +// called when holding a p->lock void wakeup(void *chan) { - acquire(&ptable.lock); - wakeup1(chan); - release(&ptable.lock); + struct proc *p; + + for(p = ptable.proc; p < &ptable.proc[NPROC]; p++) + if(p->state == SLEEPING && p->chan == chan) { + acquire(&p->lock); + if(p->state != SLEEPING || p->chan != chan) + panic("wakeup"); + p->state = RUNNABLE; + release(&p->lock); + } } // Kill the process with the given pid. @@ -515,18 +558,19 @@ kill(int pid) { struct proc *p; - acquire(&ptable.lock); for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){ if(p->pid == pid){ + acquire(&p->lock); + if(p->pid != pid) + panic("kill"); p->killed = 1; // Wake process from sleep if necessary. if(p->state == SLEEPING) p->state = RUNNABLE; - release(&ptable.lock); + release(&p->lock); return 0; } } - release(&ptable.lock); return -1; } |