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author | Mole Shang <[email protected]> | 2024-02-19 14:10:32 +0800 |
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committer | Mole Shang <[email protected]> | 2024-02-19 14:36:21 +0800 |
commit | d86118fc80267649b4791c8c0c72ebd60edf1ef2 (patch) | |
tree | b792b617b4df80a5803a9c1164d0e3fdfe9cfe31 /user/uthread.c | |
parent | b20ef9d0210fd7d9403acde1857eed1b9880c0b2 (diff) | |
parent | 0cf897cbe05fd8485162619db4244f4159d0eb52 (diff) | |
download | xv6-labs-d86118fc80267649b4791c8c0c72ebd60edf1ef2.tar.gz xv6-labs-d86118fc80267649b4791c8c0c72ebd60edf1ef2.tar.bz2 xv6-labs-d86118fc80267649b4791c8c0c72ebd60edf1ef2.zip |
Merge branch 'fs' into mmap
Conflicts:
.gitignore
Makefile
conf/lab.mk
kernel/defs.h
user/user.h
Diffstat (limited to 'user/uthread.c')
-rw-r--r-- | user/uthread.c | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/user/uthread.c b/user/uthread.c new file mode 100644 index 0000000..7641d77 --- /dev/null +++ b/user/uthread.c @@ -0,0 +1,184 @@ +#include "kernel/types.h" +#include "kernel/stat.h" +#include "user/user.h" + +/* Possible states of a thread: */ +#define FREE 0x0 +#define RUNNING 0x1 +#define RUNNABLE 0x2 + +#define STACK_SIZE 8192 +#define MAX_THREAD 4 + + +// Saved registers for kernel context switches. +struct context { + uint64 ra; + uint64 sp; + + // callee-saved + uint64 s0; + uint64 s1; + uint64 s2; + uint64 s3; + uint64 s4; + uint64 s5; + uint64 s6; + uint64 s7; + uint64 s8; + uint64 s9; + uint64 s10; + uint64 s11; +}; + +struct thread { + char stack[STACK_SIZE]; /* the thread's stack */ + int state; /* FREE, RUNNING, RUNNABLE */ + struct context context; /* saved registers to switch thru threads */ +}; +struct thread all_thread[MAX_THREAD]; +struct thread *current_thread; +extern void thread_switch(uint64, uint64); + +void +thread_init(void) +{ + // main() is thread 0, which will make the first invocation to + // thread_schedule(). It needs a stack so that the first thread_switch() can + // save thread 0's state. + current_thread = &all_thread[0]; + current_thread->state = RUNNING; +} + +void +thread_schedule(void) +{ + struct thread *t, *next_thread; + + /* Find another runnable thread. */ + next_thread = 0; + t = current_thread + 1; + for(int i = 0; i < MAX_THREAD; i++){ + if(t >= all_thread + MAX_THREAD) + t = all_thread; + if(t->state == RUNNABLE) { + next_thread = t; + break; + } + t = t + 1; + } + + if (next_thread == 0) { + printf("thread_schedule: no runnable threads\n"); + exit(-1); + } + + if (current_thread != next_thread) { /* switch threads? */ + next_thread->state = RUNNING; + t = current_thread; + current_thread = next_thread; + // Invoke thread_switch to switch from t to next_thread: + thread_switch((uint64)&t->context, (uint64)&next_thread->context); + } else + next_thread = 0; +} + +void +thread_create(void (*func)()) +{ + struct thread *t; + + for (t = all_thread; t < all_thread + MAX_THREAD; t++) { + if (t->state == FREE) break; + } + t->state = RUNNABLE; + // Set up new context to start executing at func + memset(&t->context, 0, sizeof(struct context)); + t->context.ra = (uint64)func; + // stack grows downward, set sp at the highest stack address in out thread + t->context.sp = (uint64)t->stack + STACK_SIZE; +} + +void +thread_yield(void) +{ + current_thread->state = RUNNABLE; + thread_schedule(); +} + +volatile int a_started, b_started, c_started; +volatile int a_n, b_n, c_n; + +void +thread_a(void) +{ + int i; + printf("thread_a started\n"); + a_started = 1; + while(b_started == 0 || c_started == 0) + thread_yield(); + + for (i = 0; i < 100; i++) { + printf("thread_a %d\n", i); + a_n += 1; + thread_yield(); + } + printf("thread_a: exit after %d\n", a_n); + + current_thread->state = FREE; + thread_schedule(); +} + +void +thread_b(void) +{ + int i; + printf("thread_b started\n"); + b_started = 1; + while(a_started == 0 || c_started == 0) + thread_yield(); + + for (i = 0; i < 100; i++) { + printf("thread_b %d\n", i); + b_n += 1; + thread_yield(); + } + printf("thread_b: exit after %d\n", b_n); + + current_thread->state = FREE; + thread_schedule(); +} + +void +thread_c(void) +{ + int i; + printf("thread_c started\n"); + c_started = 1; + while(a_started == 0 || b_started == 0) + thread_yield(); + + for (i = 0; i < 100; i++) { + printf("thread_c %d\n", i); + c_n += 1; + thread_yield(); + } + printf("thread_c: exit after %d\n", c_n); + + current_thread->state = FREE; + thread_schedule(); +} + +int +main(int argc, char *argv[]) +{ + a_started = b_started = c_started = 0; + a_n = b_n = c_n = 0; + thread_init(); + thread_create(thread_a); + thread_create(thread_b); + thread_create(thread_c); + current_thread->state = FREE; + thread_schedule(); + exit(0); +} |