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-rw-r--r--kernel/proc.c6
-rw-r--r--kernel/proc.h4
2 files changed, 7 insertions, 3 deletions
diff --git a/kernel/proc.c b/kernel/proc.c
index 54c965d..bd77dad 100644
--- a/kernel/proc.c
+++ b/kernel/proc.c
@@ -358,14 +358,14 @@ exit(int status)
p->cwd = 0;
acquire(&proc_tree_lock);
-
- acquire(&p->lock);
// Give any children to init.
reparent(p);
// Parent might be sleeping in wait().
wakeup(p->parent);
+
+ acquire(&p->lock);
p->xstate = status;
p->state = ZOMBIE;
@@ -393,7 +393,9 @@ wait(uint64 addr)
havekids = 0;
for(np = proc; np < &proc[NPROC]; np++){
if(np->parent == p){
+ // make sure the child isn't still in exit() or swtch().
acquire(&np->lock);
+
havekids = 1;
if(np->state == ZOMBIE){
// Found one.
diff --git a/kernel/proc.h b/kernel/proc.h
index e86bde1..8e90008 100644
--- a/kernel/proc.h
+++ b/kernel/proc.h
@@ -88,12 +88,14 @@ struct proc {
// p->lock must be held when using these:
enum procstate state; // Process state
- struct proc *parent; // Parent process
void *chan; // If non-zero, sleeping on chan
int killed; // If non-zero, have been killed
int xstate; // Exit status to be returned to parent's wait
int pid; // Process ID
+ // proc_tree_lock must be held when using this:
+ struct proc *parent; // Parent process
+
// these are private to the process, so p->lock need not be held.
uint64 kstack; // Virtual address of kernel stack
uint64 sz; // Size of process memory (bytes)