diff options
Diffstat (limited to 'kernel/proc.c')
-rw-r--r-- | kernel/proc.c | 195 |
1 files changed, 124 insertions, 71 deletions
diff --git a/kernel/proc.c b/kernel/proc.c index 20d5085..8ea09b5 100644 --- a/kernel/proc.c +++ b/kernel/proc.c @@ -2,8 +2,8 @@ #include "param.h" #include "memlayout.h" #include "riscv.h" -#include "proc.h" #include "spinlock.h" +#include "proc.h" #include "defs.h" struct { @@ -21,7 +21,7 @@ extern void forkret(void); // for returning out of the kernel extern void sysexit(void); -static void wakeup1(void *chan); +static void wakeup1(struct proc *chan); extern char trampout[]; // trampoline.S @@ -80,11 +80,13 @@ allocproc(void) return 0; found: + initlock(&p->lock, "proc"); + acquire(&p->lock); + release(&ptable.lock); + p->state = EMBRYO; p->pid = nextpid++; - release(&ptable.lock); - // Allocate a page for the kernel stack. if((p->kstack = kalloc()) == 0){ p->state = UNUSED; @@ -202,15 +204,9 @@ userinit(void) safestrcpy(p->name, "initcode", sizeof(p->name)); p->cwd = namei("/"); - // this assignment to p->state lets other cores - // run this process. the acquire forces the above - // writes to be visible, and the lock is also needed - // because the assignment might not be atomic. - acquire(&ptable.lock); - p->state = RUNNABLE; - release(&ptable.lock); + release(&p->lock); } // Grow current process's memory by n bytes. @@ -221,15 +217,22 @@ growproc(int n) uint sz; struct proc *p = myproc(); + acquire(&p->lock); + sz = p->sz; if(n > 0){ - if((sz = uvmalloc(p->pagetable, sz, sz + n)) == 0) + if((sz = uvmalloc(p->pagetable, sz, sz + n)) == 0) { + release(&p->lock); return -1; + } } else if(n < 0){ - if((sz = uvmdealloc(p->pagetable, sz, sz + n)) == 0) + if((sz = uvmdealloc(p->pagetable, sz, sz + n)) == 0) { + release(&p->lock); return -1; + } } p->sz = sz; + release(&p->lock); return 0; } @@ -272,11 +275,9 @@ fork(void) pid = np->pid; - acquire(&ptable.lock); - np->state = RUNNABLE; - release(&ptable.lock); + release(&np->lock); return pid; } @@ -288,43 +289,64 @@ void exit(void) { struct proc *p = myproc(); - struct proc *pp; int fd; if(p == initproc) panic("init exiting"); + acquire(&p->lock); + // Close all open files. for(fd = 0; fd < NOFILE; fd++){ if(p->ofile[fd]){ - fileclose(p->ofile[fd]); + struct file *f = p->ofile[fd]; + release(&p->lock); + + fileclose(f); + + acquire(&p->lock); p->ofile[fd] = 0; } } + struct inode *cwd = p->cwd; + release(&p->lock); + begin_op(); - iput(p->cwd); + iput(cwd); end_op(); + + acquire(&p->lock); p->cwd = 0; - acquire(&ptable.lock); + // Jump into the scheduler, never to return. + p->state = ZOMBIE; + sched(); + panic("zombie exit"); +} +void reparent(struct proc *p) { + struct proc *pp; + struct proc *parent = p->parent; + + acquire(&parent->lock); + // Parent might be sleeping in wait(). - wakeup1(p->parent); + wakeup1(parent); - // Pass abandoned children to init. + // Pass p's abandoned children to init. for(pp = ptable.proc; pp < &ptable.proc[NPROC]; pp++){ if(pp->parent == p){ pp->parent = initproc; - if(pp->state == ZOMBIE) - wakeup1(initproc); + if(pp->state == ZOMBIE) { + acquire(&initproc->lock); + wakeup1(initproc); + acquire(&initproc->lock); + } } } - // Jump into the scheduler, never to return. - p->state = ZOMBIE; - sched(); - panic("zombie exit"); + release(&parent->lock); } // Wait for a child process to exit and return its pid. @@ -335,35 +357,56 @@ wait(void) struct proc *np; int havekids, pid; struct proc *p = myproc(); - - acquire(&ptable.lock); + + acquire(&p->lock); for(;;){ // Scan through table looking for exited children. havekids = 0; for(np = ptable.proc; np < &ptable.proc[NPROC]; np++){ if(np->parent != p) continue; + acquire(&np->lock); havekids = 1; if(np->state == ZOMBIE){ // Found one. pid = np->pid; freeproc(np); - release(&ptable.lock); + release(&np->lock); + release(&p->lock); return pid; } + release(&np->lock); } // No point waiting if we don't have any children. if(!havekids || p->killed){ - release(&ptable.lock); + release(&p->lock); return -1; } - - // Wait for children to exit. (See wakeup1 call in proc_exit.) - sleep(p, &ptable.lock); //DOC: wait-sleep + + // Wait for children to exit. (See wakeup1 call in reparent.) + sleep(p, &p->lock); //DOC: wait-sleep } } +// Loop over process table looking for process to run. +struct proc *find_runnable(int start) { + struct proc *p; + acquire(&ptable.lock); + for(int i = start; i < start+NPROC; i++) { + p = &ptable.proc[i % NPROC]; + acquire(&p->lock); + if(p->state == RUNNABLE) { + p->state = RUNNING; + release(&ptable.lock); + return p; + } + release(&p->lock); + } + release(&ptable.lock); + return 0; +} + //PAGEBREAK: 42 // Per-CPU process scheduler. // Each CPU calls scheduler() after setting itself up. @@ -377,35 +420,33 @@ scheduler(void) { struct proc *p; struct cpu *c = mycpu(); - + int next = 0; + c->proc = 0; for(;;){ // Enable interrupts on this processor. intr_on(); - // Loop over process table looking for process to run. - acquire(&ptable.lock); - for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){ - if(p->state != RUNNABLE) - continue; - + if((p = find_runnable(next)) != 0) { + next = (next + 1) & NPROC; // Switch to chosen process. It is the process's job - // to release ptable.lock and then reacquire it + // to release its lock and then reacquire it // before jumping back to us. c->proc = p; - p->state = RUNNING; - swtch(&c->scheduler, &p->context); // Process is done running for now. // It should have changed its p->state before coming back. c->proc = 0; + release(&p->lock); + if(p->state == ZOMBIE) { + reparent(p); + } } - release(&ptable.lock); } } -// Enter scheduler. Must hold only ptable.lock +// Enter scheduler. Must hold only p->lock // and have changed proc->state. Saves and restores // intena because intena is a property of this // kernel thread, not this CPU. It should @@ -418,8 +459,8 @@ sched(void) int intena; struct proc *p = myproc(); - if(!holding(&ptable.lock)) - panic("sched ptable.lock"); + if(!holding(&p->lock)) + panic("sched p->lock"); if(mycpu()->noff != 1) panic("sched locks"); if(p->state == RUNNING) @@ -436,10 +477,10 @@ sched(void) void yield(void) { - acquire(&ptable.lock); //DOC: yieldlock + acquire(&myproc()->lock); //DOC: yieldlock myproc()->state = RUNNABLE; sched(); - release(&ptable.lock); + release(&myproc()->lock); } // A fork child's very first scheduling by scheduler() @@ -449,8 +490,8 @@ forkret(void) { static int first = 1; - // Still holding ptable.lock from scheduler. - release(&ptable.lock); + // Still holding p->lock from scheduler. + release(&myproc()->lock); if (first) { // Some initialization functions must be run in the context @@ -477,14 +518,14 @@ sleep(void *chan, struct spinlock *lk) if(lk == 0) panic("sleep without lk"); - // Must acquire ptable.lock in order to + // Must acquire p->lock in order to // change p->state and then call sched. - // Once we hold ptable.lock, we can be + // Once we hold p->lock, we can be // guaranteed that we won't miss any wakeup - // (wakeup runs with ptable.lock locked), + // (wakeup runs with p->lock locked), // so it's okay to release lk. - if(lk != &ptable.lock){ //DOC: sleeplock0 - acquire(&ptable.lock); //DOC: sleeplock1 + if(lk != &p->lock){ //DOC: sleeplock0 + acquire(&p->lock); //DOC: sleeplock1 release(lk); } // Go to sleep. @@ -497,32 +538,43 @@ sleep(void *chan, struct spinlock *lk) p->chan = 0; // Reacquire original lock. - if(lk != &ptable.lock){ //DOC: sleeplock2 - release(&ptable.lock); + if(lk != &p->lock){ //DOC: sleeplock2 + release(&p->lock); acquire(lk); } } //PAGEBREAK! -// Wake up all processes sleeping on chan. -// The ptable lock must be held. +// Wake up all processes sleeping on chan, +// where chan is a proc, which is locked. static void -wakeup1(void *chan) +wakeup1(struct proc *chan) { struct proc *p; for(p = ptable.proc; p < &ptable.proc[NPROC]; p++) - if(p->state == SLEEPING && p->chan == chan) + if(p == chan && p->state == SLEEPING && p->chan == chan) { + if(p->state != SLEEPING || p->chan != chan) + panic("wakeup1"); p->state = RUNNABLE; + } } -// Wake up all processes sleeping on chan. +// Wake up all processes sleeping on chan. Never +// called when holding a p->lock void wakeup(void *chan) { - acquire(&ptable.lock); - wakeup1(chan); - release(&ptable.lock); + struct proc *p; + + for(p = ptable.proc; p < &ptable.proc[NPROC]; p++) + if(p->state == SLEEPING && p->chan == chan) { + acquire(&p->lock); + if(p->state != SLEEPING || p->chan != chan) + panic("wakeup"); + p->state = RUNNABLE; + release(&p->lock); + } } // Kill the process with the given pid. @@ -533,18 +585,19 @@ kill(int pid) { struct proc *p; - acquire(&ptable.lock); for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){ if(p->pid == pid){ + acquire(&p->lock); + if(p->pid != pid) + panic("kill"); p->killed = 1; // Wake process from sleep if necessary. if(p->state == SLEEPING) p->state = RUNNABLE; - release(&ptable.lock); + release(&p->lock); return 0; } } - release(&ptable.lock); return -1; } |