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+<title>L10</title>
+<html>
+<head>
+</head>
+<body>
+
+<h1>File systems</h1>
+
+<p>Required reading: iread, iwrite, and wdir, and code related to
+ these calls in fs.c, bio.c, ide.c, file.c, and sysfile.c
+
+<h2>Overview</h2>
+
+<p>The next 3 lectures are about file systems:
+<ul>
+<li>Basic file system implementation
+<li>Naming
+<li>Performance
+</ul>
+
+<p>Users desire to store their data durable so that data survives when
+the user turns of his computer. The primary media for doing so are:
+magnetic disks, flash memory, and tapes. We focus on magnetic disks
+(e.g., through the IDE interface in xv6).
+
+<p>To allow users to remember where they stored a file, they can
+assign a symbolic name to a file, which appears in a directory.
+
+<p>The data in a file can be organized in a structured way or not.
+The structured variant is often called a database. UNIX uses the
+unstructured variant: files are streams of bytes. Any particular
+structure is likely to be useful to only a small class of
+applications, and other applications will have to work hard to fit
+their data into one of the pre-defined structures. Besides, if you
+want structure, you can easily write a user-mode library program that
+imposes that format on any file. The end-to-end argument in action.
+(Databases have special requirements and support an important class of
+applications, and thus have a specialized plan.)
+
+<p>The API for a minimal file system consists of: open, read, write,
+seek, close, and stat. Dup duplicates a file descriptor. For example:
+<pre>
+ fd = open("x", O_RDWR);
+ read (fd, buf, 100);
+ write (fd, buf, 512);
+ close (fd)
+</pre>
+
+<p>Maintaining the file offset behind the read/write interface is an
+ interesting design decision . The alternative is that the state of a
+ read operation should be maintained by the process doing the reading
+ (i.e., that the pointer should be passed as an argument to read).
+ This argument is compelling in view of the UNIX fork() semantics,
+ which clones a process which shares the file descriptors of its
+ parent. A read by the parent of a shared file descriptor (e.g.,
+ stdin, changes the read pointer seen by the child). On the other
+ hand the alternative would make it difficult to get "(data; ls) > x"
+ right.
+
+<p>Unix API doesn't specify that the effects of write are immediately
+ on the disk before a write returns. It is up to the implementation
+ of the file system within certain bounds. Choices include (that
+ aren't non-exclusive):
+<ul>
+<li>At some point in the future, if the system stays up (e.g., after
+ 30 seconds);
+<li>Before the write returns;
+<li>Before close returns;
+<li>User specified (e.g., before fsync returns).
+</ul>
+
+<p>A design issue is the semantics of a file system operation that
+ requires multiple disk writes. In particular, what happens if the
+ logical update requires writing multiple disks blocks and the power
+ fails during the update? For example, to create a new file,
+ requires allocating an inode (which requires updating the list of
+ free inodes on disk), writing a directory entry to record the
+ allocated i-node under the name of the new file (which may require
+ allocating a new block and updating the directory inode). If the
+ power fails during the operation, the list of free inodes and blocks
+ may be inconsistent with the blocks and inodes in use. Again this is
+ up to implementation of the file system to keep on disk data
+ structures consistent:
+<ul>
+<li>Don't worry about it much, but use a recovery program to bring
+ file system back into a consistent state.
+<li>Journaling file system. Never let the file system get into an
+ inconsistent state.
+</ul>
+
+<p>Another design issue is the semantics are of concurrent writes to
+the same data item. What is the order of two updates that happen at
+the same time? For example, two processes open the same file and write
+to it. Modern Unix operating systems allow the application to lock a
+file to get exclusive access. If file locking is not used and if the
+file descriptor is shared, then the bytes of the two writes will get
+into the file in some order (this happens often for log files). If
+the file descriptor is not shared, the end result is not defined. For
+example, one write may overwrite the other one (e.g., if they are
+writing to the same part of the file.)
+
+<p>An implementation issue is performance, because writing to magnetic
+disk is relatively expensive compared to computing. Three primary ways
+to improve performance are: careful file system layout that induces
+few seeks, an in-memory cache of frequently-accessed blocks, and
+overlap I/O with computation so that file operations don't have to
+wait until their completion and so that that the disk driver has more
+data to write, which allows disk scheduling. (We will talk about
+performance in detail later.)
+
+<h2>xv6 code examples</h2>
+
+<p>xv6 implements a minimal Unix file system interface. xv6 doesn't
+pay attention to file system layout. It overlaps computation and I/O,
+but doesn't do any disk scheduling. Its cache is write-through, which
+simplifies keep on disk datastructures consistent, but is bad for
+performance.
+
+<p>On disk files are represented by an inode (struct dinode in fs.h),
+and blocks. Small files have up to 12 block addresses in their inode;
+large files use files the last address in the inode as a disk address
+for a block with 128 disk addresses (512/4). The size of a file is
+thus limited to 12 * 512 + 128*512 bytes. What would you change to
+support larger files? (Ans: e.g., double indirect blocks.)
+
+<p>Directories are files with a bit of structure to them. The file
+contains of records of the type struct dirent. The entry contains the
+name for a file (or directory) and its corresponding inode number.
+How many files can appear in a directory?
+
+<p>In memory files are represented by struct inode in fsvar.h. What is
+the role of the additional fields in struct inode?
+
+<p>What is xv6's disk layout? How does xv6 keep track of free blocks
+ and inodes? See balloc()/bfree() and ialloc()/ifree(). Is this
+ layout a good one for performance? What are other options?
+
+<p>Let's assume that an application created an empty file x with
+ contains 512 bytes, and that the application now calls read(fd, buf,
+ 100), that is, it is requesting to read 100 bytes into buf.
+ Furthermore, let's assume that the inode for x is is i. Let's pick
+ up what happens by investigating readi(), line 4483.
+<ul>
+<li>4488-4492: can iread be called on other objects than files? (Yes.
+ For example, read from the keyboard.) Everything is a file in Unix.
+<li>4495: what does bmap do?
+<ul>
+<li>4384: what block is being read?
+</ul>
+<li>4483: what does bread do? does bread always cause a read to disk?
+<ul>
+<li>4006: what does bget do? it implements a simple cache of
+ recently-read disk blocks.
+<ul>
+<li>How big is the cache? (see param.h)
+<li>3972: look if the requested block is in the cache by walking down
+ a circular list.
+<li>3977: we had a match.
+<li>3979: some other process has "locked" the block, wait until it
+ releases. the other processes releases the block using brelse().
+Why lock a block?
+<ul>
+<li>Atomic read and update. For example, allocating an inode: read
+ block containing inode, mark it allocated, and write it back. This
+ operation must be atomic.
+</ul>
+<li>3982: it is ours now.
+<li>3987: it is not in the cache; we need to find a cache entry to
+ hold the block.
+<li>3987: what is the cache replacement strategy? (see also brelse())
+<li>3988: found an entry that we are going to use.
+<li>3989: mark it ours but don't mark it valid (there is no valid data
+ in the entry yet).
+</ul>
+<li>4007: if the block was in the cache and the entry has the block's
+ data, return.
+<li>4010: if the block wasn't in the cache, read it from disk. are
+ read's synchronous or asynchronous?
+<ul>
+<li>3836: a bounded buffer of outstanding disk requests.
+<li>3809: tell the disk to move arm and generate an interrupt.
+<li>3851: go to sleep and run some other process to run. time sharing
+ in action.
+<li>3792: interrupt: arm is in the right position; wakeup requester.
+<li>3856: read block from disk.
+<li>3860: remove request from bounded buffer. wakeup processes that
+ are waiting for a slot.
+<li>3864: start next disk request, if any. xv6 can overlap I/O with
+computation.
+</ul>
+<li>4011: mark the cache entry has holding the data.
+</ul>
+<li>4498: To where is the block copied? is dst a valid user address?
+</ul>
+
+<p>Now let's suppose that the process is writing 512 bytes at the end
+ of the file a. How many disk writes will happen?
+<ul>
+<li>4567: allocate a new block
+<ul>
+<li>4518: allocate a block: scan block map, and write entry
+<li>4523: How many disk operations if the process would have been appending
+ to a large file? (Answer: read indirect block, scan block map, write
+ block map.)
+</ul>
+<li>4572: read the block that the process will be writing, in case the
+ process writes only part of the block.
+<li>4574: write it. is it synchronous or asynchronous? (Ans:
+ synchronous but with timesharing.)
+</ul>
+
+<p>Lots of code to implement reading and writing of files. How about
+ directories?
+<ul>
+<li>4722: look for the directory, reading directory block and see if a
+ directory entry is unused (inum == 0).
+<li>4729: use it and update it.
+<li>4735: write the modified block.
+</ul>
+<p>Reading and writing of directories is trivial.
+
+</body>