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diff --git a/web/l-name.html b/web/l-name.html new file mode 100644 index 0000000..9c211f3 --- /dev/null +++ b/web/l-name.html @@ -0,0 +1,181 @@ +<title>L11</title> +<html> +<head> +</head> +<body> + +<h1>Naming in file systems</h1> + +<p>Required reading: nami(), and all other file system code. + +<h2>Overview</h2> + +<p>To help users to remember where they stored their data, most +systems allow users to assign their own names to their data. +Typically the data is organized in files and users assign names to +files. To deal with many files, users can organize their files in +directories, in a hierarchical manner. Each name is a pathname, with +the components separated by "/". + +<p>To avoid that users have to type long abolute names (i.e., names +starting with "/" in Unix), users can change their working directory +and use relative names (i.e., naming that don't start with "/"). + +<p>User file namespace operations include create, mkdir, mv, ln +(link), unlink, and chdir. (How is "mv a b" implemented in xv6? +Answer: "link a b"; "unlink a".) To be able to name the current +directory and the parent directory every directory includes two +entries "." and "..". Files and directories can reclaimed if users +cannot name it anymore (i.e., after the last unlink). + +<p>Recall from last lecture, all directories entries contain a name, +followed by an inode number. The inode number names an inode of the +file system. How can we merge file systems from different disks into +a single name space? + +<p>A user grafts new file systems on a name space using mount. Umount +removes a file system from the name space. (In DOS, a file system is +named by its device letter.) Mount takes the root inode of the +to-be-mounted file system and grafts it on the inode of the name space +entry where the file system is mounted (e.g., /mnt/disk1). The +in-memory inode of /mnt/disk1 records the major and minor number of +the file system mounted on it. When namei sees an inode on which a +file system is mounted, it looks up the root inode of the mounted file +system, and proceeds with that inode. + +<p>Mount is not a durable operation; it doesn't surive power failures. +After a power failure, the system administrator must remount the file +system (i.e., often in a startup script that is run from init). + +<p>Links are convenient, because with users can create synonyms for + file names. But, it creates the potential of introducing cycles in + the naning tree. For example, consider link("a/b/c", "a"). This + makes c a synonym for a. This cycle can complicate matters; for + example: +<ul> +<li>If a user subsequently calls unlink ("a"), then the user cannot + name the directory "b" and the link "c" anymore, but how can the + file system decide that? +</ul> + +<p>This problem can be solved by detecting cycles. The second problem + can be solved by computing with files are reacheable from "/" and + reclaim all the ones that aren't reacheable. Unix takes a simpler + approach: avoid cycles by disallowing users to create links for + directories. If there are no cycles, then reference counts can be + used to see if a file is still referenced. In the inode maintain a + field for counting references (nlink in xv6's dinode). link + increases the reference count, and unlink decreases the count; if + the count reaches zero the inode and disk blocks can be reclaimed. + +<p>How to handle symbolic links across file systems (i.e., from one + mounted file system to another)? Since inodes are not unique across + file systems, we cannot create a link across file systems; the + directory entry only contains an inode number, not the inode number + and the name of the disk on which the inode is located. To handle + this case, Unix provides a second type of link, which are called + soft links. + +<p>Soft links are a special file type (e.g., T_SYMLINK). If namei + encounters a inode of type T_SYMLINK, it resolves the the name in + the symlink file to an inode, and continues from there. With + symlinks one can create cycles and they can point to non-existing + files. + +<p>The design of the name system can have security implications. For + example, if you tests if a name exists, and then use the name, + between testing and using it an adversary can have change the + binding from name to object. Such problems are called TOCTTOU. + +<p>An example of TOCTTOU is follows. Let's say root runs a script + every night to remove file in /tmp. This gets rid off the files + that editors might left behind, but we will never be used again. An + adversary can exploit this script as follows: +<pre> + Root Attacker + mkdir ("/tmp/etc") + creat ("/tmp/etc/passw") + readdir ("tmp"); + lstat ("tmp/etc"); + readdir ("tmp/etc"); + rename ("tmp/etc", "/tmp/x"); + symlink ("etc", "/tmp/etc"); + unlink ("tmp/etc/passwd"); +</pre> +Lstat checks whether /tmp/etc is not symbolic link, but by the time it +runs unlink the attacker had time to creat a symbolic link in the +place of /tmp/etc, with a password file of the adversary's choice. + +<p>This problem could have been avoided if every user or process group + had its own private /tmp, or if access to the shared one was + mediated. + +<h2>V6 code examples</h2> + +<p> namei (sheet 46) is the core of the Unix naming system. namei can + be called in several ways: NAMEI_LOOKUP (resolve a name to an inode + and lock inode), NAMEI_CREATE (resolve a name, but lock parent + inode), and NAMEI_DELETE (resolve a name, lock parent inode, and + return offset in the directory). The reason is that namei is + complicated is that we want to atomically test if a name exist and + remove/create it, if it does; otherwise, two concurrent processes + could interfere with each other and directory could end up in an + inconsistent state. + +<p>Let's trace open("a", O_RDWR), focussing on namei: +<ul> +<li>5263: we will look at creating a file in a bit. +<li>5277: call namei with NAMEI_LOOKUP +<li>4629: if path name start with "/", lookup root inode (1). +<li>4632: otherwise, use inode for current working directory. +<li>4638: consume row of "/", for example in "/////a////b" +<li>4641: if we are done with NAMEI_LOOKUP, return inode (e.g., + namei("/")). +<li>4652: if the inode we are searching for a name isn't of type + directory, give up. +<li>4657-4661: determine length of the current component of the + pathname we are resolving. +<li>4663-4681: scan the directory for the component. +<li>4682-4696: the entry wasn't found. if we are the end of the + pathname and NAMEI_CREATE is set, lock parent directory and return a + pointer to the start of the component. In all other case, unlock + inode of directory, and return 0. +<li>4701: if NAMEI_DELETE is set, return locked parent inode and the + offset of the to-be-deleted component in the directory. +<li>4707: lookup inode of the component, and go to the top of the loop. +</ul> + +<p>Now let's look at creating a file in a directory: +<ul> +<li>5264: if the last component doesn't exist, but first part of the + pathname resolved to a directory, then dp will be 0, last will point + to the beginning of the last component, and ip will be the locked + parent directory. +<li>5266: create an entry for last in the directory. +<li>4772: mknod1 allocates a new named inode and adds it to an + existing directory. +<li>4776: ialloc. skan inode block, find unused entry, and write + it. (if lucky 1 read and 1 write.) +<li>4784: fill out the inode entry, and write it. (another write) +<li>4786: write the entry into the directory (if lucky, 1 write) +</ul> + +</ul> +Why must the parent directory be locked? If two processes try to +create the same name in the same directory, only one should succeed +and the other one, should receive an error (file exist). + +<p>Link, unlink, chdir, mount, umount could have taken file +descriptors instead of their path argument. In fact, this would get +rid of some possible race conditions (some of which have security +implications, TOCTTOU). However, this would require that the current +working directory be remembered by the process, and UNIX didn't have +good ways of maintaining static state shared among all processes +belonging to a given user. The easiest way is to create shared state +is to place it in the kernel. + +<p>We have one piece of code in xv6 that we haven't studied: exec. + With all the ground work we have done this code can be easily + understood (see sheet 54). + +</body> |