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diff --git a/web/l-vm.html b/web/l-vm.html new file mode 100644 index 0000000..ffce13e --- /dev/null +++ b/web/l-vm.html @@ -0,0 +1,462 @@ +<html> +<head> +<title>Virtual Machines</title> +</head> + +<body> + +<h1>Virtual Machines</h1> + +<p>Required reading: Disco</p> + +<h2>Overview</h2> + +<p>What is a virtual machine? IBM definition: a fully protected and +isolated copy of the underlying machine's hardware.</p> + +<p>Another view is that it provides another example of a kernel API. +In contrast to other kernel APIs (unix, microkernel, and exokernel), +the virtual machine operating system exports as the kernel API the +processor API (e.g., the x86 interface). Thus, each program running +in user space sees the services offered by a processor, and each +program sees its own processor. Of course, we don't want to make a +system call for each instruction, and in fact one of the main +challenges in virtual machine operation systems is to design the +system in such a way that the physical processor executes the virtual +processor API directly, at processor speed. + +<p> +Virtual machines can be useful for a number of reasons: +<ol> + +<li>Run multiple operating systems on single piece of hardware. For +example, in one process, you run Linux, and in another you run +Windows/XP. If the kernel API is identical to the x86 (and faithly +emulates x86 instructions, state, protection levels, page tables), +then Linux and Windows/XP, the virual machine operationg system can +run these <i>guest</i> operating systems without modifications. + +<ul> +<li>Run "older" programs on the same hardware (e.g., run one x86 +virtual machine in real mode to execute old DOS apps). + +<li>Or run applications that require different operating system. +</ul> + +<li>Fault isolation: like processes on UNIX but more complete, because +the guest operating systems runs on the virtual machine in user space. +Thus, faults in the guest OS cannot effect any other software. + +<li>Customizing the apparent hardware: virtual machine may have +different view of hardware than is physically present. + +<li>Simplify deployment/development of software for scalable +processors (e.g., Disco). + +</ol> +</p> + +<p>If your operating system isn't a virtual machine operating system, +what are the alternatives? Processor simulation (e.g., bochs) or +binary emulation (WINE). Simulation runs instructions purely in +software and is slow (e.g., 100x slow down for bochs); virtualization +gets out of the way whenever possible and can be efficient. + +<p>Simulation gives portability whereas virtualization focuses on +performance. However, this means that you need to model your hardware +very carefully in software. Binary emulation focuses on just getting +system call for a particular operating system's interface. Binary +emulation can be hard because it is targetted towards a particular +operating system (and even that can change between revisions). +</p> + +<p>To provide each process with its own virtual processor that exports +the same API as the physical processor, what features must +the virtual machine operating system virtualize? +<ol> +<li>CPU: instructions -- trap all privileged instructions</li> +<li>Memory: address spaces -- map "physical" pages managed +by the guest OS to <i>machine</i>pages, handle translation, etc.</li> +<li>Devices: any I/O communication needs to be trapped and passed + through/handled appropriately.</li> +</ol> +</p> +The software that implements the virtualization is typically called +the monitor, instead of the virtual machine operating system. + +<p>Virtual machine monitors (VMM) can be implemented in two ways: +<ol> +<li>Run VMM directly on hardware: like Disco.</li> +<li>Run VMM as an application (though still running as root, with + integration into OS) on top of a <i>host</i> OS: like VMware. Provides + additional hardware support at low development cost in + VMM. Intercept CPU-level I/O requests and translate them into + system calls (e.g. <code>read()</code>).</li> +</ol> +</p> + +<p>The three primary functions of a virtual machine monitor are: +<ul> +<li>virtualize processor (CPU, memory, and devices) +<li>dispatch events (e.g., forward page fault trap to guest OS). +<li>allocate resources (e.g., divide real memory in some way between +the physical memory of each guest OS). +</ul> + +<h2>Virtualization in detail</h2> + +<h3>Memory virtualization</h3> + +<p> +Understanding memory virtualization. Let's consider the MIPS example +from the paper. Ideally, we'd be able to intercept and rewrite all +memory address references. (e.g., by intercepting virtual memory +calls). Why can't we do this on the MIPS? (There are addresses that +don't go through address translation --- but we don't want the virtual +machine to directly access memory!) What does Disco do to get around +this problem? (Relink the kernel outside this address space.) +</p> + +<p> +Having gotten around that problem, how do we handle things in general? +</p> +<pre> +// Disco's tlb miss handler. +// Called when a memory reference for virtual adddress +// 'VA' is made, but there is not VA->MA (virtual -> machine) +// mapping in the cpu's TLB. +void tlb_miss_handler (VA) +{ + // see if we have a mapping in our "shadow" tlb (which includes + // "main" tlb) + tlb_entry *t = tlb_lookup (thiscpu->l2tlb, va); + if (t && defined (thiscpu->pmap[t->pa])) // is there a MA for this PA? + tlbwrite (va, thiscpu->pmap[t->pa], t->otherdata); + else if (t) + // get a machine page, copy physical page into, and tlbwrite + else + // trap to the virtual CPU/OS's handler +} + +// Disco's procedure which emulates the MIPS +// instruction which writes to the tlb. +// +// VA -- virtual addresss +// PA -- physical address (NOT MA machine address!) +// otherdata -- perms and stuff +void emulate_tlbwrite_instruction (VA, PA, otherdata) +{ + tlb_insert (thiscpu->l2tlb, VA, PA, otherdata); // cache + if (!defined (thiscpu->pmap[PA])) { // fill in pmap dynamically + MA = allocate_machine_page (); + thiscpu->pmap[PA] = MA; // See 4.2.2 + thiscpu->pmapbackmap[MA] = PA; + thiscpu->memmap[MA] = VA; // See 4.2.3 (for TLB shootdowns) + } + tlbwrite (va, thiscpu->pmap[PA], otherdata); +} + +// Disco's procedure which emulates the MIPS +// instruction which read the tlb. +tlb_entry *emulate_tlbread_instruction (VA) +{ + // Must return a TLB entry that has a "Physical" address; + // This is recorded in our secondary TLB cache. + // (We don't have to read from the hardware TLB since + // all writes to the hardware TLB are mediated by Disco. + // Thus we can always keep the l2tlb up to date.) + return tlb_lookup (thiscpu->l2tlb, va); +} +</pre> + +<h3>CPU virtualization</h3> + +<p>Requirements: +<ol> +<li>Results of executing non-privileged instructions in privileged and + user mode must be equivalent. (Why? B/c the virtual "privileged" + system will not be running in true "privileged" mode.) +<li>There must be a way to protect the VM from the real machine. (Some + sort of memory protection/address translation. For fault isolation.)</li> +<li>There must be a way to detect and transfer control to the VMM when + the VM tries to execute a sensitive instruction (e.g. a privileged + instruction, or one that could expose the "virtualness" of the + VM.) It must be possible to emulate these instructions in + software. Can be classified into completely virtualizable + (i.e. there are protection mechanisms that cause traps for all + instructions), partly (insufficient or incomplete trap + mechanisms), or not at all (e.g. no MMU). +</ol> +</p> + +<p>The MIPS didn't quite meet the second criteria, as discussed +above. But, it does have a supervisor mode that is between user mode and +kernel mode where any privileged instruction will trap.</p> + +<p>What might a the VMM trap handler look like?</p> +<pre> +void privilege_trap_handler (addr) { + instruction, args = decode_instruction (addr) + switch (instruction) { + case foo: + emulate_foo (thiscpu, args, ...); + break; + case bar: + emulate_bar (thiscpu, args, ...); + break; + case ...: + ... + } +} +</pre> +<p>The <code>emulator_foo</code> bits will have to evaluate the +state of the virtual CPU and compute the appropriate "fake" answer. +</p> + +<p>What sort of state is needed in order to appropriately emulate all +of these things? +<pre> +- all user registers +- CPU specific regs (e.g. on x86, %crN, debugging, FP...) +- page tables (or tlb) +- interrupt tables +</pre> +This is needed for each virtual processor. +</p> + +<h3>Device I/O virtualization</h3> + +<p>We intercept all communication to the I/O devices: read/writes to +reserved memory addresses cause page faults into special handlers +which will emulate or pass through I/O as appropriate. +</p> + +<p> +In a system like Disco, the sequence would look something like: +<ol> +<li>VM executes instruction to access I/O</li> +<li>Trap generated by CPU (based on memory or privilege protection) + transfers control to VMM.</li> +<li>VMM emulates I/O instruction, saving information about where this + came from (for demultiplexing async reply from hardware later) .</li> +<li>VMM reschedules a VM.</li> +</ol> +</p> + +<p> +Interrupts will require some additional work: +<ol> +<li>Interrupt occurs on real machine, transfering control to VMM + handler.</li> +<li>VMM determines the VM that ought to receive this interrupt.</li> +<li>VMM causes a simulated interrupt to occur in the VM, and reschedules a + VM.</li> +<li>VM runs its interrupt handler, which may involve other I/O + instructions that need to be trapped.</li> +</ol> +</p> + +<p> +The above can be slow! So sometimes you want the guest operating +system to be aware that it is a guest and allow it to avoid the slow +path. Special device drivers or changing instructions that would cause +traps into memory read/write instructions. +</p> + +<h2>Intel x86/vmware</h2> + +<p>VMware, unlike Disco, runs as an application on a guest OS and +cannot modify the guest OS. Furthermore, it must virtualize the x86 +instead of MIPS processor. Both of these differences make good design +challenges. + +<p>The first challenge is that the monitor runs in user space, yet it +must dispatch traps and it must execute privilege instructions, which +both require kernel privileges. To address this challenge, the +monitor downloads a piece of code, a kernel module, into the guest +OS. Most modern operating systems are constructed as a core kernel, +extended with downloadable kernel modules. +Privileged users can insert kernel modules at run-time. + +<p>The monitor downloads a kernel module that reads the IDT, copies +it, and overwrites the hard-wired entries with addresses for stubs in +the just downloaded kernel module. When a trap happens, the kernel +module inspects the PC, and either forwards the trap to the monitor +running in user space or to the guest OS. If the trap is caused +because a guest OS execute a privileged instructions, the monitor can +emulate that privilege instruction by asking the kernel module to +perform that instructions (perhaps after modifying the arguments to +the instruction). + +<p>The second challenge is virtualizing the x86 + instructions. Unfortunately, x86 doesn't meet the 3 requirements for + CPU virtualization. the first two requirements above. If you run + the CPU in ring 3, <i>most</i> x86 instructions will be fine, + because most privileged instructions will result in a trap, which + can then be forwarded to vmware for emulation. For example, + consider a guest OS loading the root of a page table in CR3. This + results in trap (the guest OS runs in user space), which is + forwarded to the monitor, which can emulate the load to CR3 as + follows: + +<pre> +// addr is a physical address +void emulate_lcr3 (thiscpu, addr) +{ + thiscpu->cr3 = addr; + Pte *fakepdir = lookup (addr, oldcr3cache); + if (!fakepdir) { + fakedir = ppage_alloc (); + store (oldcr3cache, addr, fakedir); + // May wish to scan through supplied page directory to see if + // we have to fix up anything in particular. + // Exact settings will depend on how we want to handle + // problem cases below and our own MM. + } + asm ("movl fakepdir,%cr3"); + // Must make sure our page fault handler is in sync with what we do here. +} +</pre> + +<p>To virtualize the x86, the monitor must intercept any modifications +to the page table and substitute appropriate responses. And update +things like the accessed/dirty bits. The monitor can arrange for this +to happen by making all page table pages inaccessible so that it can +emulate loads and stores to page table pages. This setup allow the +monitor to virtualize the memory interface of the x86.</p> + +<p>Unfortunately, not all instructions that must be virtualized result +in traps: +<ul> +<li><code>pushf/popf</code>: <code>FL_IF</code> is handled different, + for example. In user-mode setting FL_IF is just ignored.</li> +<li>Anything (<code>push</code>, <code>pop</code>, <code>mov</code>) + that reads or writes from <code>%cs</code>, which contains the + privilege level. +<li>Setting the interrupt enable bit in EFLAGS has different +semantics in user space and kernel space. In user space, it +is ignored; in kernel space, the bit is set. +<li>And some others... (total, 17 instructions). +</ul> +These instructions are unpriviliged instructions (i.e., don't cause a +trap when executed by a guest OS) but expose physical processor state. +These could reveal details of virtualization that should not be +revealed. For example, if guest OS sets the interrupt enable bit for +its virtual x86, the virtualized EFLAGS should reflect that the bit is +set, even though the guest OS is running in user space. + +<p>How can we virtualize these instructions? An approach is to decode +the instruction stream that is provided by the user and look for bad +instructions. When we find them, replace them with an interrupt +(<code>INT 3</code>) that will allow the VMM to handle it +correctly. This might look something like: +</p> + +<pre> +void initcode () { + scan_for_nonvirtual (0x7c00); +} + +void scan_for_nonvirtualizable (thiscpu, startaddr) { + addr = startaddr; + instr = disassemble (addr); + while (instr is not branch or bad) { + addr += len (instr); + instr = disassemble (addr); + } + // remember that we wanted to execute this instruction. + replace (addr, "int 3"); + record (thiscpu->rewrites, addr, instr); +} + +void breakpoint_handler (tf) { + oldinstr = lookup (thiscpu->rewrites, tf->eip); + if (oldinstr is branch) { + newcs:neweip = evaluate branch + scan_for_nonvirtualizable (thiscpu, newcs:neweip) + return; + } else { // something non virtualizable + // dispatch to appropriate emulation + } +} +</pre> +<p>All pages must be scanned in this way. Fortunately, most pages +probably are okay and don't really need any special handling so after +scanning them once, we can just remember that the page is okay and let +it run natively. +</p> + +<p>What if a guest OS generates instructions, writes them to memory, +and then wants to execute them? We must detect self-modifying code +(e.g. must simulate buffer overflow attacks correctly.) When a write +to a physical page that happens to be in code segment happens, must +trap the write and then rescan the affected portions of the page.</p> + +<p>What about self-examining code? Need to protect it some +how---possibly by playing tricks with instruction/data TLB caches, or +introducing a private segment for code (%cs) that is different than +the segment used for reads/writes (%ds). +</p> + +<h2>Some Disco paper notes</h2> + +<p> +Disco has some I/O specific optimizations. +</p> +<ul> +<li>Disk reads only need to happen once and can be shared between + virtual machines via copy-on-write virtual memory tricks.</li> +<li>Network cards do not need to be fully virtualized --- intra + VM communication doesn't need a real network card backing it.</li> +<li>Special handling for NFS so that all VMs "share" a buffer cache.</li> +</ul> + +<p> +Disco developers clearly had access to IRIX source code. +</p> +<ul> +<li>Need to deal with KSEG0 segment of MIPS memory by relinking kernel + at different address space.</li> +<li>Ensuring page-alignment of network writes (for the purposes of + doing memory map tricks.)</li> +</ul> + +<p>Performance?</p> +<ul> +<li>Evaluated in simulation.</li> +<li>Where are the overheads? Where do they come from?</li> +<li>Does it run better than NUMA IRIX?</li> +</ul> + +<p>Premise. Are virtual machine the preferred approach to extending +operating systems? Have scalable multiprocessors materialized?</p> + +<h2>Related papers</h2> + +<p>John Scott Robin, Cynthia E. Irvine. <a +href="http://www.cs.nps.navy.mil/people/faculty/irvine/publications/2000/VMM-usenix00-0611.pdf">Analysis of the +Intel Pentium's Ability to Support a Secure Virtual Machine +Monitor</a>.</p> + +<p>Jeremy Sugerman, Ganesh Venkitachalam, Beng-Hong Lim. <a +href="http://www.vmware.com/resources/techresources/530">Virtualizing +I/O Devices on VMware Workstation's Hosted Virtual Machine +Monitor</a>. In Proceedings of the 2001 Usenix Technical Conference.</p> + +<p>Kevin Lawton, Drew Northup. <a +href="http://savannah.nongnu.org/projects/plex86">Plex86 Virtual +Machine</a>.</p> + +<p><a href="http://www.cl.cam.ac.uk/netos/papers/2003-xensosp.pdf">Xen +and the Art of Virtualization</a>, Paul Barham, Boris +Dragovic, Keir Fraser, Steven Hand, Tim Harris, Alex Ho, Rolf +Neugebauer, Ian Pratt, Andrew Warfield, SOSP 2003</p> + +<p><a href="http://www.vmware.com/pdf/asplos235_adams.pdf">A comparison of +software and hardware techniques for x86 virtualizaton</a>Keith Adams +and Ole Agesen, ASPLOS 2006</p> + +</body> + +</html> + |